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Tampilan Baca Sunting Sunting sumber Versi terdahulu. Kidnapper: Kidnapper belongs to Werewolf Camp. Kidnapper can choose 1 player to kidnap at night.
The player who is kidnapped can't do anything, e. Anyone in the room knows the happening of kidnapping. Kidnapper can't kidnap the same player at two consecutive nights.
If Werewolf Hunter has checked out the identity of Kidnapper, Kidnapper will kill the hostage, which can be done only once. Kidnapper and Werewolf belong to different channels.
Zombie: Zombie belongs to the third camp. At the beginning, there is one zombie. Zombie will bites others at night, the bitten player will become Zombie next night.
Zombie won't know other Zombies in the same camp. If Zombie bites Zombie, the biter will die. If bitten by two Zombies simultaneously, the bitten player will become Zombie instantly.
If bitten by at least three Zombies, the bitten player will die absolutely. The bitten player will not be saved by Doctor.
Roit Police: Roit Police belongs to Werewolf Huter and Civilian Canmp. At night, Roit Police can throw smoke bomb to target. The taget will be isolated and can't do or accept anything.
The target will die after inhaling two smoke bombs. Pyromania: Pyromania belongs to Werewolf Camp. At night, Pyromania will take unlimited gas bottles and limited ignites to burn the world.
Pyromania can only choose an action at one time, to throw gas bottles or to ingnite. As a faithful member, Pyromania's slogan is "Inquisition!
Seer bisa memberitahu yang lain namun resiko akan ketahuan dia yang jadi seer, lalu keesokan malam, wolf pasti akan makan player yang jadi seer tersebut.
Atau seer juga bisa memilih berkomplot dengan beholder. Yang jadi beholder akan mengetahui siapa yang jadi seer. Tugas utamanya dia harus berkomplot dengan seer mempengaruhi player lain untuk bunuh wolf.
Harlot adalah peran yang sangat gak bermoral namun seringkali berguna. Kerjaannya tiap malam mengunjung salah satu player untuk bekimpoi.
Namun jika yang dikunjungi adalah player yang jadi wolf, maka harlot akan mati. Semalam dia salah berkimpoi mengunjungi player yang ternyata werewolf.
Tubuhnya ditemukan tercabik-cabik. Khusus skenario harlot ini kadang bahasa inggrisnya tidak pantas yah, jadi jangan terlalu diimajinasikan.
Yang jadi gunner punya kesempatan 2x untuk menembak player yang dicurigai sebagai wolf. Namun jangan sampai ketahuan kamu gunner karena malam berikutnya pasti gunner yang dimangsa wolf.
Tugas detektif kurang lebih sama dengan Seer. Tiap malam dia bisa pilih orang untuk dibuka identitasnya.
Namun kerjanya independent, tidak dibantu beholder. Yang jadi detektif jangan ketahuan wolf, awas dimakan.
Lowly Villager. Lowly Villager hanya rakyat jelata yang tidak punya kekuatan spesial. Dia hanya bisa menghasut dan mempengaruhi player lain tanpa bukti apapun.
Namun Lowly Villager bisa direkrut menjadi cultist. Pernah dengar Lia Eden yang merekrut orang untuk jadi pengikut ajaran sesatnya.
Cultist kurang lebih seperti itu. Tiap malam cultist memilih player lain untuk direkrut. Cultist sebenarnya musuh wolf sekaligus musuh warga.
Saya pribadi, ada kepuasan tersendiri saat menjadi cultist dan akhirnya menang. Cultist Hunter. Berbeda dengan gunner. Tugas cutist hunter tiap malam mencari player yang dicurigai sebagai cultist untuk selanjutnya dibunuh agar populasi cultist habis tak bersisa.
Namun saat semua wolf mati, traitor akan berubah otomatis menjadi wolf dia berkhianat kepada warga. Drunk disini kerjanya hanya tukang mabuk.
A bit trigger happy are we? As the gunner, you are given 2 silver bullets at the beginning of the game.
Each day, you will have the chance to shoot another player. Once you do, everyone will know you are the gunner!
Be careful though, you only have 2 bullets! As the harlot, you will be given the chance to 'visit' another player each night. If they are not the wolf, you will be told so because you live!
If you visit a wolf or serial killer, you will be killed. If you visit the player the wolves or serial killer have chosen to kill, you will be killed as well.
However - If you are visiting a player, and the wolves choose to kill you, you will survive you weren't home. A trigger happy, vindictive player.
As the hunter, you try to keep to yourself. However, when others come to visit you, they may find themselves dead, as your paranoia takes hold and you shoot.
If the wolves attack you, you have a chance to take one of them with you. Otherwise, if you die, you will get a chance to shoot someone as you die.
However - if there are multiple wolves, while you may kill one of them, you will still be outnumbered and killed. The lovers aren't actually a role, but a special designation for two players chosen by cupid.
If either of you wins, the other wins. If either of you dies, the other dies. IF you two are the LAST two living players, no matter what teams - the two of you win, everyone else loses, and you get a special ending!
The Masons are a simple role - they know who each other are. If one of the masons is converted by the cult, the other masons will know.
As mayor, you are a lowly villager, until you reveal yourself. Then you are given twice the vote count for lynching meaning that your vote is twice as powerful as everyone else's.
Use that power wisely to help the Village Team. The oracle will be told what role someone is NOT, choosing from roles that are still alive in the game.
The Pacifist can choose to convince everyone in your village not to lynch anyone. This can only be done once. The prince is a key role in the Village Team's strategy.
Once the prince gets lynched, their role as Prince is revealed, and they survive. However, this can only happen once: if the village insists on lynching them, they will die.
The 11th-century Belarusian Prince Vseslav of Polotsk was considered to have been a werewolf, capable of moving at superhuman speeds, as recounted in The Tale of Igor's Campaign :.
Vseslav the prince judged men; as prince, he ruled towns; but at night he prowled in the guise of a wolf. From Kiev, prowling, he reached, before the cocks crew, Tmutorokan.
The path of Great Sun, as a wolf, prowling, he crossed. For him in Polotsk they rang for matins early at St.
Sophia the bells; but he heard the ringing in Kiev. The situation as described during the medieval period gives rise to the dual form of werewolf folklore in Early Modern Europe.
On one hand the "Germanic" werewolf, which becomes associated with the witchcraft panic from around , and on the other hand the "Slavic" werewolf or vlkolak , which becomes associated with the concept of the revenant or "vampire".
The "eastern" werewolf-vampire is found in the folklore of Central and Eastern Europe, including Hungary, Romania and the Balkans, while the "western" werewolf-sorcerer is found in France, German-speaking Europe and in the Baltic.
There were numerous reports of werewolf attacks — and consequent court trials — in 16th-century France. In some of the cases there was clear evidence against the accused of murder and cannibalism , but none of association with wolves; in other cases people have been terrified by such creatures, such as that of Gilles Garnier in Dole in , there was clear evidence against some wolf but none against the accused.
Werewolvery was a common accusation in witch trials throughout their history, and it featured even in the Valais witch trials , one of the earliest such trials altogether, in the first half of the 15th century.
Likewise, in the Vaud , child-eating werewolves were reported as early as A peak of attention to lycanthropy came in the late 16th to early 17th century, as part of the European witch-hunts.
A number of treatises on werewolves were written in France during and Werewolves were sighted in in Anjou , and a teenage werewolf was sentenced to life imprisonment in Bordeaux in Henry Boguet wrote a lengthy chapter about werewolves in In the Vaud, werewolves were convicted in and in A treatise by a Vaud pastor in , however, argued that lycanthropy was purely an illusion.
After this, the only further record from the Vaud dates to it is that of a boy who claimed he and his mother could change themselves into wolves, which was, however, not taken seriously.
At the beginning of the 17th century witchcraft was prosecuted by James I of England , who regarded "warwoolfes" as victims of delusion induced by "a natural superabundance of melancholic".
The only part of Europe which showed vigorous interest in werewolves after was the Holy Roman Empire. At least nine works on lycanthropy were printed in Germany between and In the Austrian and Bavarian Alps, belief in werewolves persisted well into the 18th century.
Until the 20th century, wolf attacks on humans were an occasional, but still widespread feature of life in Europe. An idea is explored in Sabine Baring-Gould 's work The Book of Werewolves is that werewolf legends may have been used to explain serial killings.
Perhaps the most infamous example is the case of Peter Stumpp executed in , the German farmer, and alleged serial killer and cannibal , also known as the Werewolf of Bedburg.
In Asian Cultures [ which? See werecats. Common Turkic folklore holds a different, reverential light to the werewolf legends in that Turkic Central Asian shamans after performing long and arduous rites would voluntarily be able to transform into the humanoid "Kurtadam" literally meaning Wolfman.
Since the wolf was the totemic ancestor animal of the Turkic peoples, they would be respectful of any shaman who was in such a form. Some modern researchers have tried to explain the reports of werewolf behaviour with recognised medical conditions.
Dr Lee Illis of Guy's Hospital in London wrote a paper in entitled On Porphyria and the Aetiology of Werewolves , in which he argues that historical accounts on werewolves could have in fact been referring to victims of congenital porphyria , stating how the symptoms of photosensitivity , reddish teeth and psychosis could have been grounds for accusing a sufferer of being a werewolf.
However, Woodward dismissed the possibility, as the rarity of the disease ruled it out from happening on a large scale, as werewolf cases were in medieval Europe.
Woodward focused on the idea that being bitten by a werewolf could result in the victim turning into one, which suggested the idea of a transmittable disease like rabies.
Lycanthropy can also be met with as the main content of a delusion, for example, the case of a woman has been reported who during episodes of acute psychosis complained of becoming four different species of animals.
The beliefs classed together under lycanthropy are far from uniform, and the term is somewhat capriciously applied.
The transformation may be temporary or permanent; the were-animal may be the man himself metamorphosed; may be his double whose activity leaves the real man to all appearance unchanged; may be his soul , which goes forth seeking whomever it may devour, leaving its body in a state of trance ; or it may be no more than the messenger of the human being, a real animal or a familiar spirit , whose intimate connection with its owner is shown by the fact that any injury to it is believed, by a phenomenon known as repercussion, to cause a corresponding injury to the human being.
Werewolves were said in European folklore to bear tell-tale physical traits even in their human form.
These included the meeting of both eyebrows at the bridge of the nose, curved fingernails, low-set ears and a swinging stride. One method of identifying a werewolf in its human form was to cut the flesh of the accused, under the pretense that fur would be seen within the wound.
A Russian superstition recalls a werewolf can be recognised by bristles under the tongue. According to some Swedish accounts, the werewolf could be distinguished from a regular wolf by the fact that it would run on three legs, stretching the fourth one backwards to look like a tail.
Various methods for becoming a werewolf have been reported, one of the simplest being the removal of clothing and putting on a belt made of wolfskin, probably as a substitute for the assumption of an entire animal skin which also is frequently described.
Ralston in his Songs of the Russian People gives the form of incantation still familiar in Russia. In Italy, France and Germany, it was said that a man or woman could turn into a werewolf if he or she, on a certain Wednesday or Friday, slept outside on a summer night with the full moon shining directly on his or her face.
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Peraturan dan Panduan Forum Mohon baca peraturan sebelum posting.The werewolf folklore found in Europe harks back to a common development during the Middle Ages, arising in the context of Christianisation, and the associated interpretation of pre-Christian mythology in Christian wccc-2020.com underlying common origin can be traced back to Proto-Indo-European mythology, where lycanthropy is reconstructed as an aspect of the initiation of the warrior wccc-2020.comng: Mythology. 5/30/ · Download Free Kartu Werewolf CDR Indonesia May 30, by seto pratama 14 Comments Werewolf, mungkin ini terdengar permainan yang aneh hanya bermodalkan kartu atau kertas saja bisa bermain hingga 30 menit mencari siapa serigala di dalam desa. 5/10/ · Pada siang hari ada werewolf di antara mereka yang menyamar jadi manusia. Para warga pun mulai curiga satu sama lain, siapa sebenarnya werewolf di antara mereka yang sedang menyamar. Ketika malam tiba, werewolf akan berkeliaran. Jika werewolf sedang lapar, keesokan pagi akan ditemukan jenasah warga yang telah dimangsa werewolf. Para warga makin.
DurchgefГhrt werden Auszahlungen per Kreditkarte ab einem Betrag Werewolf Indonesia 10. - Erfahren Sie mehr über Curse of the Werewolf Megaways™Vielleicht wisst ihr es. Schauen Sie sich einfach dieses kurze Video-Tutorial an. Indem Sie auf "Akzeptieren" klicken oder die Webseite weiterhin nutzen, ohne Ihre Einstellungen zu ändern, erklären Sie sich damit einverstanden, alle Cookies zu empfangen, die wir auf unserer Website verwenden. Wenn Sie es zum Beispiel sehenTeekanne Four Senses Sie verwirrt. Es gibt einige Spieledie ich mit meinen Freunden gespielt habe. Werewolf Hunter: Tracking werewolves for half of his life. His job is to lead Civilian expose the real Werewolf. When more than half of the Werewolf Hunters suspect a player at night,then they can check a player's identity. Werewolf: Mysterious wccc-2020.comg the human beings in the daylight,transforming Werewolves and hunting people at night. #mabarwerewolf #agvlog SUBSCRIBE wccc-2020.com?view_as=subscriber In folklore, a werewolf (Old English: werwulf, "man-wolf"), or occasionally lycanthrope / ˈ l aɪ k ə n ˌ θ r oʊ p / (Greek: λυκάνθρωπος lukánthrōpos, "wolf-person"), is a human with the ability to shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolflike creature), either purposely or after being placed under a curse or affliction (often a bite. SEMPROD: BONGKAR RAHASIA INBOX ENZY, ASTRID, NARJI, GADING, ANDHIKA, UUS KORBAN GIMMICK!! | EPS. 5 - Duration: KUY Entertainment , views. New. Selamat datang di forum Werewolf Indonesia. Untuk bisa ikut bermain dan berinteraksi dengan forumer lain, silakan mendaftar sebagai anggota. [UPDATE] Hasil Lite V
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